
Biography
Concept artist and illustration for games.
Graduated from Bauman Moscow State Technical University with a Masters Degree in Computer science in
2011. I worked as a programmer and analyst for several years, at the same time I participated in the development of mobile indie games. At this time, I realized that the creation of games is my passion and went to Scream school at the faculty of concept art. After graduating I work as an concept artist in the studio and on freelancing making concept art, illustration, promo arts, color scripts for various projects such as Valve Corporation (Dota2), Dire Wolf Digital (Eternal) etc.
I want to be part of making new worlds and great games
Skills
Roles
- Advanced
- Advanced
Soft Skills
- Mastery
Other Skills
- Mastery
Work Experience
2018 – Present day
freelance concept artist and illustrator (Freelance)
Valve Corporation, Dire Wolf Digital, Hex Entertainment etc
• Create concept art for cosmetic items for Dota2
• Created concept sketches, character designs and illustrations for various clients and projects
2018 – 2019
Graphical artist
Yggdrasil Gaming Ltd (Malta)
• Created concept sketches, character designs, illustrations and promotion atr for various projects
• Created detailed and polished final illustrations
2015 – 2017
2D Artist
Rocket Jump LLC (Russia)
• Created concept sketches, character designs, illustrations and promotion art
• Work closely with and provide support to the 3D artists and game designers
Education
Present day
School of Computer Technology Scream School
concept art
Present day
Master
Bauman Moscow State Technical University
Computer Science
