
Biography
I consider myself as a creative, design-thinking and detail-oriented person. Before getting into game development, I worked as a graphic designer for about 4 years, and I have an excellent understanding of the principles of UX, knowing of grids, and I always have empathy for users. My ability to communicate constructively, listen and work help me a lot with being as good part of the team. I strive for professional growth, have an attitude of continuous improvement, work with enthusiasm, because I love and proud of my work. And very passionate for games =)
Skills
Roles
- Intermediate
- Intermediate
Technical Skills
- Basic
Software
- Advanced
Other Skills
- Advanced
Work Experience
Present day
Middle UI/UX Designer
Crytivo (SanDiego)
UI/UX prototyping, design and rendering
Draw icon sets
Create initial mock-ups for a variety of UI screens
including title and loading screens, in-game HUD, in game menus
Present day
UI/UX Artist
BAOBAB STUDIO (Remote)
Oculus Store | Pico4 Store
GALACTIC CATCH (VR GAME)
UX flow
Iconographic
UI/UX prototyping
QA testing
Present day
Middle UI/UX Designer
Arrible (Remote)
UI/UX prototyping, design and rendering
Iconography
Create initial mock-ups for a variety of UI screens
including title and loading screens, in-game HUD,
in-game menus
