
Biography
I`m a senior 3D modeler and texture artist specializing in making stylized characters.
Living in Brazil I work on a project basis on a variety of local studios and abroad creating 3D characters for advertising, films, tv shows, social media, and games.
At the studios, I had the pleasure to work on projects for clients like McDonald's, Samsung, Disney, Pixar, among others.
Currently, I’m heading a team offering outsourcing art services for studios abroad. I have experience working with the creation of avatars for use in real-time in social media and as virtual influencers using iPhone for facial motion capture.
I`m mostly a self-taught artist but I`m constantly attending workshops to keep me updated and evolving
Proficiency: Maya, Zbrush, Photoshop, Substance Painter, Redshift, Arnold, Unreal
Supplemental Applications: Marvelous Designer, Marmoset Toolbag, UV layout, Modo
Skills
Roles
- Advanced
- Advanced
- Intermediate
- Intermediate
- Intermediate
Work Experience
2019 – Present day
CG Supervisor
Eldorado Studios (São Paulo)
Working with the development of 3D characters for games and animation, also managing a team of 20+ artists from various departments.
2018 – 2019
3D Artist
Freelancer
As a freelancer working for advertising and animated tv shows on studios in-house and remotely worldwide with some white-labeled work. As a 3D modeler and sometimes supervising.
2017 – 2018
3D Modeler (Full Time)
Vetor Zero (Brazil)
Responsible for 3D modeling of characters and environments for advertising and award-winning short movies. Some projects include short movies for Disney, McDonald’s, and Sony.
