
Biography
I’m a videogame artist and digital designer focused on technical and environment art for PC, consoles, and VR titles. With 15 years of experience, I’ve been creating videogames, digital products, and immersive experiences both for consumers and businesses across LATAM, Europe, and the U.S.A. I have been developing and designing environment art, VFX, shaders, and materials for video games and Apps on all types of platforms (Consoles, PC, VR devices, Android, iOS, and Web).
Skills
Roles
- Mastery
- Mastery
- Mastery
- Mastery
- Mastery
- Mastery
Technical Skills
- Advanced
Software
- Advanced
Other Skills
- Advanced
Work Experience
Present day
Art Director
Include VR (Panama City -Panama)
Created Immersive experiences (VR/AR/Videogames) for aeronautic, ports, oil, and gas industries
Present day
Senior Technical and Lighting Artist
Teravision Games (Bogota - Colombia)
Lighting on game maps and 3D environments for Console, PC, and VR Games using Dynamic and Static lighting.
Shaders and real-time VFX creation for NextGen and Virtual Reality games.
Blueprinting
2019 – 2020
Consultant Lead Technical and Lighting Artist
Undying Games (Houston - Texas)
Environmental Lighting and setup for gameplay levels and cinematics using Dynamic and Static Lighting
Material creation for cinematics and gameplay.
VFX and blueprinting for in-game weather.
Education
Present day
Game Design, Art And Concepts Specialization
California Institute of Art
Game Art
Present day
Graphic Designer
Universidad Nacional de Colombia
Arts
