
Biography
My name is Dom, I’m a Lead Environment Artist based in the UK.
Since starting in the Industry 8 years ago, I have been fortunate enough to work on six AAA games and I have just finished leading a Sony PSVR2 game called ‘Synapse’. Some highlights of my career has been working on IP’s such has Sea of Thieves, Red Dead Redemption, Ghostbusters and Horizon Zero Dawn.
I've recently just left my job over at Keywords Studios and I'm currently on the lookout for a new role/ challenge. I'm excited to meet people at THU and connect with many talented artists! :)
Skills
Roles
- Advanced
- Advanced
- Intermediate
Software
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
Other Skills
- Advanced
Work Experience
2023 – 2024
Lead - Environment Artist
Keywords Studios- Electric Square (UK)
I lead teams, pitched for projects and helped develop studio workflows. All work here is currently unannounced.
2021 – 2023
Lead - Environment Artist
nDreams (UK)
I created workflows and lead teams for several VR projects. 'Ghostbusters' and 'Synapse'.
2019 – 2021
Artist
Sony- Firesprite Games (UK)
I was responsible for creating and overseeing workflows and full levels for two games. 'Horizon: Call of the Mountain' and 'Sea of Thieves: A Pirates Life'.
2018 – 2019
Environment Artist
Immotion (UK)
I concepted and created environment for several virtual reality projects.
2017 – 2018
Development Art Assistant
Rockstar Games (UK)
I worked on a game called 'Red Dead Redemption 2'. I did a mixture of work from props to terrain creation.
2016 – 2017
Environment Artist
Microsoft Studios- Rare LTD (UK)
I worked at this position as an Environment Artist contractor working on a game called 'Sea of Thieves'. I was responsible for creating several fully playable levels.
Education
2013 – 2016
Bachelor's
De Montfort University
Game Art Design
I learnt all about Art for video games, I mainly focused on concept and environment art