
Biography
Currently engaged in development of neurogames (neuromodgames.com), along with my duties as an Assitant Professor of Interactive Media (noroff.no).
I am a digital artist and a game design scholar with a passion for virtual experiences and classical aesthetics. I have over a decade of practice producing indy content for online games with real economies, such as Entropia Universe and Second Life. I have also worked in Virtual Reality projects for cognitive rehabilitation and biopsychological research.
I studied a Bachelor’s in Animation and Digital Arts (Tecnológico de Monterrey, Mexico) and a Master’s in Game Development and Research (Technische Hochschule Köln, Germany).
I enjoy intercultural dialogue and exchange, fluently speaking Spanish, French, Italian and German, in addition to English and a handful of coding languages. I also love singing opera in my free time (baritone).
Skills
Roles
- Advanced
- Advanced
Other Skills
- Mastery
- Advanced
- Intermediate
Work Experience
2020 – Present day
Assistant Professor of Interactive Media
Noroff University College (Kristiansand, Norway)
- Taught students the pipeline of game design, level design, video editing, 3D modelling, special effects, 3D animation, procedural animation and consulted on projects based in Unity and Unreal Engine
2019 – Present day
Game Design Consultant
Freelance (Germany and Norway)
- Compiled and data-mined scientific articles to support clients' game proposal.
- Trained clients on art techniques and game design tools for their portfolio.
- Helped clients develop their Master th
2018 – 2019
Art Director, Technical Artist
LuftGames (Cologne, Germany)
- Translated Lead Designer's vision into modular assets for level design.
- Created rapid prototypes to demonstrate gameplay and asset implementation.
- Trained art team to create optimized assets and
2018 – 2019
VR Level Designer
University of Cologne (Cologne, Germany)
- Development of 3D environments for psychological research using virtual reality.
- Documentation and consultation of game assets.
2015 – 2016
Digital Design Teacher, Ed Tech Manager
Atid School (Mexico City, Mexico)
- Taught intermediate graphic design, coding, IP law and digital rights to students grades 7th- 10th.
- Coached teachers ages 30 - 70 on design tools in a Mac environment.
- Managed the backend Tech E
Education
2017 – 2019
M.A.
Technische Hochschule Köln
Game Development and Research
Game Design Theory and Practice.
Thesis Topic: Design Guidelines for Transcranial Magnetic Stimulation as a Game Mechanic.
2010 – 2014
B.A.
Tecnologico de Monterrey (ITESM)
Animation and Digital Arts
Painting, Drawing, Sculpting, Animation, History of Art, Computer Interfaces, Game Design, Virtual Environments, 3D Modeling and Animation.
