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Diana Ontiveros
3D Art

Passionate 3d artist in digital arts for videogames, animation.Recently graduated from an Animation and VFX engineering with some freelance experience.

Biography

I was born in Mexico City, Mexico in 1999. When I was 10 years old I moved to Queretaro, where I found my passion about creatures and video games art. I used to be a dancer and a singer but unfortunately I couldn't continue with it. I fell in love with 3d sculpting when I saw the movie The Hobbit, because I saw the behind the scenes of the dragon and since there I wanted to learn about it and create creatures like Dark Souls style. I studied an Animation and VFX engineering, actually I graduated in May of 2021 and I'm looking for an opportunity to grow on the industry. Currently, I'm a post- production lead in a small studio in my city.

Skills

Roles

  • Basic
  • Basic
  • Basic
  • Basic

Technical Skills

  • Basic

Work Experience

2020 – Present day

Video Editoe

B52 (Queretaro,Mexico)
I'm in charge of create videos for different clients. Also I create some animation motion graphics.

2021 – 2021

Instructor

Hitch Frame Academy (Argentina)
I create a course for beginners to create 3d stylized characters for concept art. I taught basic techniques of sculpting, texturing and rendering.

2021 – 2021

3D Artist

CGBot (Monterrey, Mexico)
Was an Intership. I learned to follow a professional pipeline to create 3D assets for video games. Also I did, retopology, bake maps, texture and renders.

Education

2017 – 2021

Bachelor

Universidad Politecnica de Santa Rosa Jauregui

Animation and VFX

I study animation and Vfx. I have knowledge of pre production, production and the post production process of animation. I learned from 2d animation to 3d animation. Since then I've been studying 3D.