
Biography
I came into the world of VFX very recently and just graduated from a 15-month long course at UAL. My interest in mathematics and more analytical way of thinking has helped me in better understanding software such as Houdini and I love to fuse both creativity and technical skills when working on my projects. Now I am on the search for mentors, programs, or job opportunities that would help me get into the professional sphere and start working on amazing projects. I'm only at the start of my journey, but am very excited to see what the future will bring and cannot imagine what kind of wonderful and inspiring people I would meet along my way!
Skills
Roles
- Advanced
- Advanced
Technical Skills
- Intermediate
- Basic
- Basic
- Basic
- Basic
Other Skills
- Advanced
- Basic
Work Experience
2021 – 2021
FX artist, compositor
Freelance (London)
Creation of FX elements, such as fire and smoke to a car destruction shot, conversion of a shot from day to night, integrating rendered footage into the shot.
2018 – 2018
Compositing Intern
Unit5 (Moscow, Russia)
Rotoscoping, 2D/3D camera tracking, and stabilization, blue/green screen removal, matching color and black levels of footage to rendered elements.
Education
2020 – 2021
Masters
University of the Arts London
Visual Effects
Introduction to Nuke, Maya. Extra courses in Houdini, Katana, 3DEqualiser, DaVinci Resolve. Several projects, both personal and collaboration. Final major project and thesis paper.
2019 – 2020
Masters
University College London
Mathematical Modelling
Modules include: Advanced Mathematical Modelling Techniques, Computational and Simulational Methods, Operational Research, Cosmology, Theory of Traffic Flow, Waves and wave scattering.
2016 – 2019
Bachelors
University College London
Mathemarics
Modules included: Analysis, Algebra, Mathematical methods, Newtonian mechanics, Mathematica, Fluid mechanics, Probability and Statistics.
1st-year project in Python; 2nd-year project in Applied Maths.
