
Biography
From 1999 to today! As a child I began to mess around with the creation of digital images and videos, to modify game textures to later see them while playing and in general to mess around with everything visual through computers. I have always liked it. I studied Multimedia Engineering (similar to Computer Science) and thanks to that I learned how a computer was capable of creating those images and graphics of movies and videogames that used to be magic for me, now they are reality, they are mathematics and creativity. I also learned the basics of animation and graphic simulations by programming at a low level. When I finished my university degree, I found myself with a good low-level knowledge of 3D and multimedia systems, but I wanted to dig into the techniques and software used in the real industry for VFX, see everything that exists for maybe in the future to be able to develop tools with a broad and complete vision. For this reason, I am now studying the Master in VFX and Composition with Houdini and Nuke. What does the future hold for me? I will discover it day by day trying to enjoy it and learning. My portfolio: https://rhdariorh.github.io/proyectos.html
Skills
Roles
- Basic
Soft Skills
- Basic
Other Skills
- Basic
Work Experience
2020 – 2021
(Intership) Pipeline TD and Generalist TD
Hampa Studio S.L. (Valencia)
Education
2021 – 2023
Master in VFX and Compositing
Animum Creativity Advanced School
3D
Compositing with Nuke and VFX with Houdini.
2017 – 2021
Multimedia Engineering
Escuela Técnica Superior de Ingeniería - Universidad de Valencia
Computer Science
The Degree provides a general technical training in engineering instruments and methods. At the same time, It focuses on communication, multimedia systems and computer graphics.
