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Daniel Smith

Junior

Maya
ShotGrid
Unreal Engine

3D Character Animator | Maya & Unreal Engine | Crafting Expressive & Dynamic Character Performances

Biography

Animation has a unique power to bring stories to life in a way no other medium can, and that's what drives my passion. As a 3D animator, I'm dedicated to using that power to connect with audiences, whether through the smallest detail or the grandest narrative. I thrive on collaborating with fellow creatives, constantly pushing each other to craft characters and stories that feel authentic and impactful.

When I'm not animating, you'll find me out doors enjoying nature or playing tennis and golf. these activities help me recharge and fuel my creativity. Driven and dedicated, I'm always striving to take my craft to new heights. Animation is my passion, and I'm excited to continue telling stories that inspire and connect.

Skills

Roles

  • Intermediate
  • Intermediate
  • Intermediate

Software

  • Advanced
  • Advanced
  • Intermediate
  • Intermediate
  • Basic

Languages

  • Fluent/Native

Work Experience

2025 – Present day

Junior - 3D Animator (Freelance)

Studio Homestead (Remote)
  • Animating short form shots for Studio Homestead projects.
  • Collaborating with the team to deliver shots on schedule and refine work based on feedback.

2025 – 2025

Junior - Layout Artist (Freelance)

Full Service Enterprise, LLC (Remote)
  • Created dynamic camera animations and shot layout for 15+ shots using Unreal Engine for the XR stage.
  • Worked with the XR Stage Supervisor to address creative and technical feedback in weekly meetings.

Education

2020 – 2025

BFA - Bachlor of Fine Arts

SCAD - Savannah College of Art and Design

Animation