almost Beta
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Daniel Mallada

Senior

Adobe Photoshop
Blender
Storytelling

Senior Concept Artist at Blizzard Entertainment

Biography

Hi there! I'm Daniel Mallada, a Senior Concept Artist at Blizzard Entertainment. I've been working as a concept artist for the past twelve years with companies like People Can Fly, Mercury Steam, and Nintendo, where I contributed to the development of Metroid Dread. I specialize in environment design, but I also enjoy designing characters. Recently, I released a collection of miniatures for 3D printing, for which I created the universe, characters, scenography, and even wrote a 5e adventure to accompany them.

I love writing stories and am a passionate Dungeon Master and player of Dungeons and Dragons. I've also worked in that field, illustrating art pieces and covers for Atlas Games' Planegea 5e book.

Creating pieces with good visual narrative, world-building, and storytelling is very important to me.

In addition to my work, I enjoy music, retro games, and everything related to science, technology development, and biology.

Skills

Roles

  • Mastery
  • Mastery
  • Mastery
  • Mastery
  • Intermediate
  • Intermediate
  • Intermediate

Software

  • Mastery
  • Advanced
  • Intermediate

Other Skills

  • Intermediate

Work Experience

2022 – Present day

Senior - Concept Artist

King - New Games (Madrid - Barcelona)
Senior Concept Artist -Environment Concept Art -Key Visual

2021 – 2023

Illustrator and Cover Artist

Atlas Games (Madrid - USA)
Illustrator and Cover Artist for Planegea 5e Adventure Book.

2021 – 2022

Senior - Concept Artist

People Can Fly (Madrid - Warsaw)
Senior Concept Artist for an Unannounced Project -Environment Concept Art -Narrative and World Building

2017 – 2021

Senior - Concept Artist

Mercury Steam Entertainment - Nintendo (Madrid)
Senior Concept Artist for "Metroid Dread" -Environment Concept Art -Creature Concept Art -2D Cinematics

2014 – 2016

Concept Artist

Lani Pixels (Dubai)
Concept Artist for a cancelled Feature Animation Movie

2016 – 2016

Color Script Artist

Nightwheel Studios (Madrid)
Color Script Artist for "La Noria" animated short.

2013 – 2014

Concept Artist

Eastasia Soft (Madrid - Hong Kong)
Concept Artist for "Lost Sea" Project

2012 – 2013

Concept Artist

Freedom Factory (Madrid)
Concept Artist for "Young Justice Legacy" project Concept Artist for "Kick-Ass 2 Videogame" project

Education

2018 – 2018

CGMA

Art

Environment Design - Mentorship conducted by Aaron Limonick

2017 – 2017

CGMA

Art

Fundamentals of Environment Design - Mentorship conducted by Kalen Chock

2010 – 2012

High Degree

School of Arts

Art

High Degree on Illustration and Design