almost Beta
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Daniel Goh
Texturing
3D Art

I am a 3D Character Artist at Lemon Sky Studios. I enjoy working with people and teams and am always striving to be a better character artist day by day.

Biography

An Alumni from The One Academy, graduated in 2020. I enjoy character modeling and its entire workflow. I am currently a full time character artist with almost 2 years of experience in Lemon Sky Studios and working on multiple projects for companies such as Arkane, Square Enix, Capcom, and many more. I love growing and learning, especially when it is with a group of people who have the same passion as I do. I enjoy refining my workflow and constantly do personal work outside my working hours. I really enjoy what I do and feel extremely lucky that what started as a hobby and passion is now my full fledged job.

Skills

Roles

  • Basic

Technical Skills

  • Basic
  • Basic

Work Experience

2020 – Present day

3D Character Artist

Lemon Sky Studios (Kuala Lumpur, Malaysia)
Responsible for creating 3D Characters and Creatures from concepts provided starting from Blocking to Highpoly, Lowpoly, Retopology, UV, Texturing/Shading and creating LODs.

Education

2017 – 2020

Diploma in Digital Animation

The One Academy

3D Modeling

Graduated with a Diploma in Digital Animation, majoring in 3D Modeling. Courses include: Fundementals of Maya, ZBrush, Substance Painter, Short Film Production, Character & Environment Modeling.