
Biography
3D Generalist, passionate about characters, cars, and technical challenges.
Skills
Technical Skills
- Advanced
- Advanced
Software
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
Work Experience
2024 – Present day
3D Artist (Freelance)
SpaceX (Los Angeles, CA)
2017 – Present day
3D Artist
Schuco USA (Remote (New York))
Modeling, Texturing, Shading, Lighting, and Houdini FX for various animated projects and VR
experiences in Unreal Engine.
2022 – 2022
3D Artist (Freelance)
Screenclay FX (Barcelona, Barcelona (Remote))
Modeling, Texturing, and Shading for an undisclosed project.
2016 – 2016
3D Artist (Internship)
Buck Design (New York, NY)
Modeling, Texturing, Lighting, and FX for television commercials including Walmart and Sherwin Williams.
2015 – 2015
3D Artist (Internship)
Nathan Love (New York, NY)
Modeling, Rigging, Texturing, Shading of props, Lighting and Compositing for television commercials including Froot Loops and Xifaxan.
Education
2012 – 2016
Bachelors of Fine Arts
School of Visual Arts
Computer Art, Animation and VFX
