

Daniel Carrio
Junior Character Artist/ 3D modeller
Biography
I have advanced knowledge in Maya, Zbrush, Blender Substance
Painter and Marvelous Designer that allows me to create any game-ready 3D model and also
have basic knowledge of rigging and skinning.
I consider this to be a great opportunity for me to meet and learn
from other artists in the industry to sharpen my skills and get into the 3d industry
Skills
Roles
- Intermediate
- Intermediate
Work Experience
2021 – 2021
Character / prop artist
Secret Six Madrid (Madrid, Spain)
I made game-ready character props as clothes, boots and hardsurface stuff.
Also helped 3d character concepts doing sketches.
Education
2020 – 2021
Character Artist advanced Master
Voxelschool, Madrid
3d
Advanced master where I learned all necesary to make high quality characters and props.
I was taught anatomy, design, Maya(I was using Blender before that), Marvelous Designer and deep level of Zbrush