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Daniel Candil

Biography

As an Art Director and responsible of a great team of talented artists I not only try to make visually compelling worlds and characters or draw the master lines of the visual style of the game. Also my job is about distributing the work load among my team members, accomplishing deadlines and production dates, designing and optimizing new workflows to create better assets in less time and in conclusion... trying to unleash the explosive creativity that is contained inside almost any interdisciplinary art team!


And yes, it's also about being there for my team members, trying to listen, teach, share my knowledge, solve their problems and the most important, learn from them.