
Biography
I’ve had an unstoppable drive in creative pursuits using digital mediums as far back as I can remember - whether it be drawing, game design, or music! In my spare time, I enjoy playing video games, weightlifting, reading comics, and eating food from a smattering of restaurants across the city.
Skills
Roles
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
Software
- Advanced
- Advanced
- Intermediate
- Basic
Other Skills
- Intermediate
Work Experience
2023 – Present day
Creative Director / Co-Founder
DoubledEgg Games
I work in a team of 2 as a creative director and co-founder for the company — DoubledEgg Games — where I oversee the production and creative aspects of mobile games from initial concept to release.
I create user interfaces and experiences in Unity, concept art, low fidelity wireframes, high-end game art, and UI assets using Photoshop and Illustrator. Additionally, I implement game art into Unity, and design levels, gameplay, and systems using Agile Scrum Development.
My responsibilities also include managing developer accounts for the shipment of mobile games, developing efficient workflows to optimize productivity, crafting the landing pages on the App Store, and marketing our projects.
2021 – 2022
Game Art Intern
Retora Games
- Created polished UI assets that encompass the project's visual style for the game, Merchant Heroes.
- Assisted in the development of icons, UI mockups, and establishing aesthetics for new features
- Designed monsters, humanoid figures, background art that fit within the established aesthetic.
- Took direction from the Art Director and game design team and incorporated feedback into my work.
Education
Present day
Bachelor's of Science
University of Texas at Austin
Arts and Entertainment Technologies
My degree allowed to become proficient in a variety of digital tools used for media creation such as the Adobe Suite, Unity, Unreal Engine, Blender, and Maya.
Through this program I have developed and shipped a multitude of videogames, interactive experiences, and installations where my focus ranged from art and programming to audio and design.
