almost Beta
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Dan Temirov

Speed up the process and improve the quality of the work.

Senior

Adobe Photoshop
Photomanipulation
Sketching

Exploring new tools and implementing them into work pipelines.

Biography

I started work on the "Pulsart" series of artbooks. I created illustrations and designed covers for 4 years. Drawing over 20 illustrations for them. Then writers began to invite me to design other books. With every new project, i drew character concepts and environment. After the research stage, I created the illustrations. 

While working with MyGames, I was given the opportunity to work on various projects in different studios and teams. I really liked to communicate and discuss the design of new projects. Each studio had its own pipeline, i studied it and tried to fit in. Designed weapons for an Hawked. Designed armor, gloves, boots, helmets with hp 3d base for Warface: Breakout and speed up the production process by creating a 3D base. Then I was invited to Warface where I started working on character design, where I created about 20 characters using photobash and sketches.

In the "Nekki" I'm designing characters for the "Spine" and "Shadow Fight 3" projects. At the moment I am using all the experience I have gained to speed up the process and improve the quality of the work. I developed the acquired skills while working, and formed a pipeline using DaZ3D, Marvelous Designer, Zbrush, Keyshot, Photoshop.

Skills

Roles

  • Intermediate
  • Intermediate

Technical Skills

  • Advanced
  • Intermediate
  • Intermediate

Software

  • Advanced
  • Intermediate
  • Intermediate
  • Intermediate

Soft Skills

  • Advanced
  • Intermediate
  • Intermediate

Languages

  • Fluent/Native
  • Conversational

Work Experience

2020 – 2022

Senior - 2D Concept Artist (Full Time)

MyGames