
Biography
I started work on the "Pulsart" series of artbooks. I created illustrations and designed covers for 4 years. Drawing over 20 illustrations for them. Then writers began to invite me to design other books. With every new project, i drew character concepts and environment. After the research stage, I created the illustrations.
While working with MyGames, I was given the opportunity to work on various projects in different studios and teams. I really liked to communicate and discuss the design of new projects. Each studio had its own pipeline, i studied it and tried to fit in. Designed weapons for an Hawked. Designed armor, gloves, boots, helmets with hp 3d base for Warface: Breakout and speed up the production process by creating a 3D base. Then I was invited to Warface where I started working on character design, where I created about 20 characters using photobash and sketches.
In the "Nekki" I'm designing characters for the "Spine" and "Shadow Fight 3" projects. At the moment I am using all the experience I have gained to speed up the process and improve the quality of the work. I developed the acquired skills while working, and formed a pipeline using DaZ3D, Marvelous Designer, Zbrush, Keyshot, Photoshop.
Skills
Roles
- Intermediate
- Intermediate
Technical Skills
- Advanced
- Intermediate
- Intermediate
Software
- Advanced
- Intermediate
- Intermediate
- Intermediate
Soft Skills
- Advanced
- Intermediate
- Intermediate
Languages
- Fluent/Native
- Conversational
Work Experience
2020 – 2022
