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Dan Taylor

Creative Director, Magnopus

Director

Award-winning design leader and uniquely experienced game developer.

Biography

Dan started his distinguished career in the gaming industry with pivotal roles at Sony PlayStation and Electronic Arts, where he contributed to titles like EyeToy, Killzone and Medal of Honor.

His journey continued through leadership positions at Ubisoft, Square Enix, and Eidos Montreal, shaping AAA franchises including Hitman, Deus Ex, and Tomb Raider.

In 2015, he founded Thunderbox Entertainment, pioneering AR and VR technology in tabletop gaming and earning an Origins Award for innovation.

Dan’s direction of the PS5 exclusive, Synapse, for nDreams solidified his reputation as a creative visionary in the industry.

Skills

Roles

  • Mastery