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Dale Martin

Concept Artist with a strong imagination and sense of visual design; a firm understanding of colour and light; and a true passion environment design.

Biography

After graduating from Staffordshire Univerity where I studied Games concept design, I landed my job Virtual Playground as an artist. During my time there I can proudly say that I have contributed to 39 published titles to date.

Skills

Roles

  • Mastery
  • Mastery
  • Mastery

Work Experience

2012 – Present day

Artist

virtual playground (Newcastle, United kingdom )
As an Artist at Virtual Playground, my responsibilities include efficiently creating artwork for both the main environmental scenes and smaller minigames within our titles.

Education

2013 – 2021

CG MASTER ACADEMY

Entertainment Design

CGMA classes to further strengthen my foundation and design skills and technical skills: fundamentals of environment design fundamentals of design environment sketching dynamic sketching 3d for 2d art

2020 – 2020

ART WOD PORTFOLIO BUILDER

Entertainment Design

Mentorship with Antonio Stappaerts focusing on environment design and illustration

2020 – 2020

BRAINSTORM SCHOOL

Form language

Form language class focusing on originality in design.

2018 – 2018

TYLER EDLIN MENTORSHIP

Entertainment Design

Mentorship with Tyler Edlin focusing on lighting, value relationships, and shape language for production art.

2016 – 2016

ROBOT PENCIL MENTORSHIP

Entertainment Design

Environment design mentorship with Kalen Chock. Focusing on the creation of callouts and style guides for production.

2008 – 2011

GAMES CONCEPTS DESIGN BSC. (HONS.)

STAFFORDSHIRE UNIVERSITY

Games Design

Awarded: Second Class Honours: first division Studies concept design in entertainment, and how that applies to both games and film.