
Biography
After graduating from Staffordshire Univerity where I studied Games concept design, I landed my job Virtual Playground as an artist. During my time there I can proudly say that I have contributed to 39 published titles to date.
Skills
Roles
- Mastery
- Mastery
- Mastery
Work Experience
2012 – Present day
Artist
virtual playground (Newcastle, United kingdom )
As an Artist at Virtual Playground, my responsibilities include efficiently creating artwork for both the main environmental scenes and smaller minigames within our titles.
Education
2013 – 2021
CG MASTER ACADEMY
Entertainment Design
CGMA classes to further strengthen my foundation and design skills and technical skills:
fundamentals of environment design
fundamentals of design
environment sketching
dynamic sketching
3d for 2d art
2020 – 2020
ART WOD PORTFOLIO BUILDER
Entertainment Design
Mentorship with Antonio Stappaerts focusing on environment design and illustration
2020 – 2020
BRAINSTORM SCHOOL
Form language
Form language class focusing on originality in design.
2018 – 2018
TYLER EDLIN MENTORSHIP
Entertainment Design
Mentorship with Tyler Edlin focusing on lighting, value relationships, and shape language for production art.
2016 – 2016
ROBOT PENCIL MENTORSHIP
Entertainment Design
Environment design mentorship with Kalen Chock. Focusing on the creation of callouts and style guides for production.
2008 – 2011
GAMES CONCEPTS DESIGN BSC. (HONS.)
STAFFORDSHIRE UNIVERSITY
Games Design
Awarded: Second Class Honours: first division
Studies concept design in entertainment, and how that applies to both games and film.
