almost Beta
Dagmara Kaczmarek cover
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Dagmara Kaczmarek

Intermediate

Adobe Photoshop
Maya
3D Rendering

3D artist with a broad and versatile range of skills experienced in VR & AR, live action VFX, commercials, architectural visualisation and games. Team player passionate about creating meaningful work.

Skills

Roles

  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Basic
  • Basic
  • Basic
  • Basic

Technical Skills

  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Basic

Software

  • Advanced
  • Advanced
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Basic

Other Skills

  • Intermediate
  • Intermediate

Work Experience

2022 – Present day

CG Artist

Khora Virtual Reality (Copenhagen, Denmark)

2022 – 2022

Lead - Environment Artist

Space Office VFX (Denmark)
I was responsible for creating all CG locations for a feature movie "Julemandens datter 3".

2021 – 2022

Production Designer

Eddaheim (Copenhagen, Denmark)
I was responsible for overseeing concept art and 3D teams work as well as creating concept art myself.

2021 – 2022

CG Artist

Space Office VFX (Denmark)
I worked on various projects, both realistic and stylized, as a modeller.

2021 – 2021

3D Generalist

M2 Film (Denmark)
I modelled and textured the hero asset (Power Armour and under armour) for Warhammer 40k cinematic "The Armouring of a Space Marine"

Education

2017 – 2021

Bachelor of Animation

The Animation Workshop, VIA University College

Computer Graphic Art

2011 – 2015

Bachelor of Architecture

Warsaw University of Technology

Architecture