Biography
I'm Cristina, I'm currently unemployed and looking to start working in the 3D Animation industry.
I am from a small town in Portugal called Branca. I have moved to and lived in the United States for about nine years now.
I have a Game Design Bachelor's degree from a university in Portugal as well as two Animation Certificates, one for Game Animation and one for Character Animation, from Animation Mentor.
I have been playing games since I was a child, and some of my favorites include the Dragon Age series, The Sims, and Don't Starve.
I learned some Animation and Modeling in Blender while in college, and 3D Animation within Maya, as well as how to transfer animations for videogames into Unreal Engine.
I am very excited to keep learning and growing and create more entertaining animations for personal projects.
Skills
Roles
- Intermediate
Software
- Intermediate
- Basic
Work Experience
2019 – 2024
Product Specialist
Electronic Arts
Improved support for The Sims Franchise and Simcity Buildit by reviewing existing support models, modifying process, and creating data-driven improvements. Supported the Launch of PGA Tour.
Education
2012 – 2015
Batchelors
Instituto Politécnico de Bragança
Game Design
Relevant Courses: 2d Animation, 3d Animation, Game engines and Game Pre-Production
Capstone Projects: Created 3d game prototypes with classmates, developed the concept for 2 videogames, participated in 3 game jams with classmates and won 2 concepts created.
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