almost Beta
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Cristina Tavares

United States

Junior

Maya
Unreal Engine

Certified Character Animator and Game Animator with a passion for learning and development. Eager to leverage education and training in the 3D Animation space.

Biography

I'm Cristina, I'm currently unemployed and looking to start working in the 3D Animation industry. 
I am from a small town in Portugal called Branca. I have moved to and lived in the United States for about nine years now. 

I have a Game Design Bachelor's degree from a university in Portugal as well as two Animation Certificates, one for Game Animation and one for Character Animation, from Animation Mentor.

I have been playing games since I was a child, and some of my favorites include the Dragon Age series, The Sims, and Don't Starve. 

I learned some Animation and Modeling in Blender while in college, and 3D Animation within Maya, as well as how to transfer animations for videogames into Unreal Engine. 

I am very excited to keep learning and growing and create more entertaining animations for personal projects. 

Skills

Roles

  • Intermediate

Software

  • Intermediate
  • Basic

Work Experience

2019 – 2024

Product Specialist

Electronic Arts

Improved support for The Sims Franchise and Simcity Buildit by reviewing existing support models, modifying process, and creating data-driven improvements. Supported the Launch of PGA Tour.

Education

2012 – 2015

Batchelors

Instituto Politécnico de Bragança

Game Design

Relevant Courses: 2d Animation, 3d Animation, Game engines and Game Pre-Production
Capstone Projects: Created 3d game prototypes with classmates, developed the concept for 2 videogames, participated in 3 game jams with classmates and won 2 concepts created.