almost Beta
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Cristina La Spada
Retopo and mesh optimization for videogames
Texturing and handpainting
3D Modelling and Sculpting

Biography

I am 3D artist working in the gaming industry. I started out working in a little start-up, and moved afterwards to a bigger company. No matter how big the team, I consider comunication and teamworking the keys to achieve a common goal. I am humble and hard worker, further more I value a lot constructive feedbacks and I am always in search for new ways to optimize my workflow.

Skills

Software

  • Basic
  • Basic

Other Skills

  • Intermediate
  • Intermediate
  • Intermediate

Work Experience

2020 – Present day

3D Character Artist

Milestone s.r.l. (Milan)
Creation and refinement of character's assets, management of outsourcing production, engine integration and final quality check

2018 – 2020

Junior - 3D Artist

AnotheReality (Milan)

Approach to the VR and AR world, using Unity, UE4 including immersive headsets, and dedicated development tools.

Education

2012 – 2016

Bachelor of Computer Science

Alma Mater Studiorum – Università di Bologna Scuola di INGEGNERIA

Engineering