
Biography
Houdini FX Artist and Gnomon alum who loves to craft spellbinding effects driven by story, shape language, color theory, and animation beats. I delight in solving complex problems with robust and flexible setups, and make decisions informed by art direction and audience appeal to achieve a project’s goals. I’m eager to learn, help others, and immerse myself in a collaborative workplace!
Skills
Roles
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
Technical Skills
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
Software
- Advanced
- Advanced
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Basic
- Basic
- Basic
- Basic
- Basic
- Basic
- Basic
Soft Skills
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Intermediate
- Intermediate
Languages
- Fluent/Native
- Basic
- Basic
Work Experience
2026 – Present day
FX Artist
Trojan Horse was a Unicorn
- Created simulations and procedural FX for multiple sequences, iterating from reviews on simulations and FX post-processing under tight production timelines.
- Developed an FX rig/setup for other artists to adapt and propagate on shots.
2024 – 2024
FX Artist
Ohm on the Range
- Simulated sparks, fire, and smoke for an automotive channel animation.
2023 – 2024
3D Artist
Fresh Tape Media
- Delivered six 3D animations with a unique paper-cutout stylization in Maya and Nuke under tight production timelines while collaborating with art directors.
2023 – 2023
FX Artist
Truce Media + ReB Media Partners
- Created an art-directable FX setup and five shots of a particle creature in Houdini, engaging in dailies to achieve the director’s vision and enhance character performance.
2021 – 2022
Technical Artist
3to1 Games
- Created real-time VFX, pipeline scripts, and prop assets for one published game, one prototype, and three jam games.
2021 – 2021
3D Artist
Fresh Tape Media
- Partnered with creative directors to define the art direction for two 3D rendered GIFs while meeting the client’s goals and enhancing audience engagement.
2021 – 2021
VFX Artist
altr.
- Matchmoved, modeled, animated, lit, and composited four visual effects shots for the “Old and New” music video, as featured in Denver Westword.
Education
2022 – 2026
Bachelor of Fine Arts
Gnomon School of Visual Effects
Visual Effects
- Specialized in FX with a strong artistic and 3D generalist foundation.
