
Biography
I studied game art in school where I got my Master's degree, and I specialized in the creation of 3d characters.
Being a lover of anatomy, I have been studying it for 6 years and I teach it in a game-art and animation school in Paris.
My ambition is to never stop learning and to always try to be among the best.
Skills
Roles
- Advanced
- Advanced
- Advanced
- Intermediate
- Intermediate
- Basic
Technical Skills
- Advanced
- Intermediate
- Intermediate
- Basic
- Basic
Other Skills
- Intermediate
- Basic
Work Experience
2021 – 2022
Anatomy & ZBrush Instructor
3IS School (Paris)
Teaching Anatomy and ZBrush (mainly for character sculpting) for students from 2nd to 5th year.
2020 – 2020
Character illustrator
(Independant game) (Remote)
I was in charge of creating concepts and illustrations following a given art-style and and constraints for a independent game.
Education
2016 – 2021
Master (5 year)
New 3Dge
Game Art
1st Year: Only Traditional: Painting, Sculpting, Anatomy Studies...
2nd & 3rd Year: Chara & Env full 3D pipe, Concept, Illustration, UE4...
4th & 5th Year: Specialisation (Character 3D and 1 full game
.png)