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Clément Beaubert
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I recently graduated in animation/vfx. I spent the last 2 years split between school and internship at MPC as a matte painter / concept artist. At school I mainly work on my graduation short film.

Biography

After studying architecture, I decided to turn to the animation and visual effects industry. I joined LISAA animation & video games in Paris for 4 years. During my 2 years of master degree I was able to share my time between school and an internship at MPC Paris, working as a material painter / concept artist. During my master's I worked on a short film "Bulle" for which I was very involved artistically. I was able to build the whole art direction, from all the concept arts to the final image. It ended up being quite a personal project where I was able to experiment a lot graphically. It really defines what I want to push professionally. From the other part at MPC I worked on project as "The Last Duel", "Around the world in 80 Days", "Totems". I did matte painting as 2D photobashing / paint to 3D envrionment. Many times I was able to work from concept art, designing the shot to final matte painting. It was a great experience to grow up my skills artistically and technically. I graduated last June, since I continued to work at MPC as I was on an internship. Between school and work, I always thought about developing my own projects. Sketching and drawing in my sketchbooks every day is an important part of that. I really like experimenting, different aesthetics, different tools, developing workflows for special visuals so personal project are necessary. Link to image I'm really interested in writing and storytelling, that's why I aim to make my own graphic novel.

Skills

Roles

  • Basic
  • Basic
  • Basic

Other Skills

  • Basic

Work Experience

Present day

Matte painter / concept artist

MPC (Paris)
I spend 2 years part time with the school in an internship program, worked on many projects, movies and TV shows as a matte painter / concept artist. Since graduating, I've been there full time.

Education

Present day

Master

LISAA animation & jeux vidéo

animation & VFX

I started directly in 2nd year in the VFX program. After 2 years I graduated my bachelor degree and continue in master degree aiming visual development and concept art. From 2018 to june 2022

Present day

Bachelor

ENSA Normandie

Architecture

I study architecture and it was my first contact with academic drawing and art studies. From 2015 to 2018