
Biography
I studied Architecture at the Univeristy of Alicante mainly because I always like to draw and all the visual and artistic side of things. I have always loved movies and films too and the last two years along with finishing my degree in architecture I came across with a software named SideFX Houdini and I love it since the beginning, so I started to learn it and all the technical and artistic pieces that make possible visual effects and animation. That technical side of the film industry start to sink in me, and I discover the role of rigger and I knew I wanted to learn it because for me it represents perfectly the union of technical and artistic knowledge.
Skills
Roles
- Basic
Technical Skills
- Basic
- Basic
Work Experience
2021 – Present day
Architect researcher
OLA (Online)
Education
2021 – 2022
Character Rigging for Animation and Gagmes
Animum 3D creativity advanced school
Rigging 3D
Advanced course in rigging, where we learn the techniques used to rig in Autodesk Maya characters ready for film animation and games
2007 – 2021
Degree in Architecture
Universidad de Alicante
Architecture
Degree in Architecture, the degree allows me to work as an architect and be the person responsible for the design, structure, systems and construction of all types of buildings
