

Lead Animator/Supervisor and Previsualization/Layout Artist
Lead
ChristinaSidoti.com 21 years in animation for characters, creatures, and cameras using full keyframe and motion editing. Smooth projects - Foster the team - Make beautiful art together
Biography
I am very happy to be Layout Supervisor on The Alchemy of a Storm. I am a Lead Animator for Goodbye Kansas Production working in TV, film, trailers, game cinematics, commercials, and broadcast. Some projects that you may be familiar with where I have animated creatures and characters are Secret Level Outer Worlds, I'm Here by Spike Jonze, Carnival Row, Jack Ryan, The Irregulars, Pan, Let Me In, Alan Wake II, and Destiny 2. I have supervised animation on The Walking Dead, A Series of Unfortunate Events, Dancing on Ice, Outlander, the Battlefield 1 Reveal Trailer, Control 2 Reveal Trailer, and the Horizon Zero Dawn E3 2016 Trailer. In addition to keyframe animation, I have on set experience and actively work with motion capture. I use the virtual camera and my love for cinematography for previsualization and planning shoots. I have done layout on many of the projects where I have also animated. I studied Computer Animation at Parsons School of Design in NYC, graduated from William Paterson University in 2005, and completed Animation Mentor in 2012.
Skills
Roles
- Mastery
- Mastery
- Mastery
- Mastery
- Advanced
Technical Skills
- Mastery
- Mastery
- Mastery
- Mastery
- Advanced
- Advanced
Software
- Mastery
- Basic
Soft Skills
- Mastery
- Mastery
- Mastery
- Mastery
- Mastery
- Mastery
- Mastery
- Mastery
- Mastery
Languages
- Fluent/Native
- Conversational
Other Skills
- Mastery
- Mastery
- Mastery
- Mastery
- Mastery
- Intermediate
Work Experience
2026 – Present day
Lead - Layout Supervisor (Part Time)
The Alchemy of a Storm (Remote)
Layout Supervisor on the current THU short film called The Alchemy of a Storm. We just completed the previs phase and had the motion capture shoot. I lead the sequence process up until shots are split out for animators.
2016 – Present day
Lead - Lead Animator (Full Time)
Goodbye Kansas Studios (Stockholm)
I lead animation and also supervise on film, tv, trailers, game cinematics, and commercials. I animate in production and keep a smooth project while remembering to keep it light and fun with the team.
2013 – 2016
Senior - Freelance Animator (Freelance)
Aurora VFX (International)
Contribution: CG Character Animator, Motion Editor, Facial Animator, Layout Artist, Previsualization Artist, Rigger with a CG Generalist background.
Client Summary:
Bläck Studios
DICE
Wolf & Crow
Shade VFX
Mindbender Animation Studio
Edithouse Film Work
Devastudios
Sir Lancelot
My My Star
Upper First
Catapult Marketing
Frame
Artistic Image
2009 – 2013
Lead - Lead CG Artist (Full Time)
Method Studios (New York City)
Commercial and Film
Contribution: CG Animator for commercials and film. Involved in leading teams and acting as the liaison between supervisors and fellow artists. Attended or led client meetings and interpreted creative comments for the rest of the team. Often, heavily involved in project setup and fulfilling generalist roles.
2005 – 2009
Intermediate - CG Artist (Full Time)
Freestyle Collective (New York City)
CG Artist
Commercial and Broadcast
Contribution: Modeling, texturing, rigging, animating, lighting, rendering, compositing, and basic dynamics. Leading interns.
Education
2011 – 2012
Certification
Animation Mentor
Character Animation
18 month animation program
Mentors: Anthony Wong, Nathan Wall, Dimos Vrysellas, Mike Stern, Greg Kyle, and Mark Oftedal.
2002 – 2005
Bachelor of Fine Arts
William Paterson University
Computer Animation
G.P.A. 3.97
2001 – 2001
Bachelor of Fine Arts
Parsons School of Design
Computer Animation
G.P.A. 3.5
College Coursework Completed: 19 credits