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Charlotte MacKie
Texturing
Generalist / Troubble shooting & solving
Asset Creation

Biography

Franco-British 3D Artist (former History and Geography teacher). I am specialised in Environment modeling and texturing and am absolutely passionate about videogames and animation. Being part of a team or operating independently, I believe that working hard, keep an open and positive mind and look for innovative solutions is the beating heart of any project. Great team player, forever curious and positive, I am always up for a new challenge!

Skills

Roles

  • Intermediate
  • Intermediate
  • Basic
  • Basic
  • Basic
  • Basic

Technical Skills

  • Intermediate
  • Intermediate

Soft Skills

  • Mastery

Other Skills

  • Intermediate
  • Intermediate
  • Basic

Work Experience

2021 – Present day

Environment Modeling Artist

Skydance Animation (Madrid)
Part of the Environment modelling department, in charge of creating sets and props for feature films.

2021 – Present day

Judge

The Rookies
Part of the judging panel for the Rookies awards.

2019 – 2021

3D Artist

Anima Kitchent (Madrid, Spain)
• Layout Supervisor • Modelling and Shading Artist • In charge of investigating the porting of the pipeline from Maya 2018 to Unity 2020.1. • Preparing scenes in Unity 3D. • Fixing and troubleshooting

2020 – 2020

Game asset Modelling Artist

Cloud Colony (Dunfermline, Scotland)
• Creating game assets for Escape: The Cabin, from environmental props to puzzle parts. • Creating of UV sets for textures and lightmaps.

2019 – 2019

Texturing and look dev Artist

Indulo Inc. (Syracuse, United States)
• In charge of texturing all models for an AR-ready production. • Creating and refining shaders. • Communication and team work with Production manager and Modelling Artists.

2018 – 2019

Look Development Artist

REBL HQ (Florida, United States)
• Transitioning all models and textures to a production-ready Redshift workflow. • Creating and refining shaders. • Rendering, scene and camera manipulation. • Communication and team work

2014 – 2017

History and Geography teacher

French Education Ministry (France and South America)
• Creation of cinema workshop: making of shorts films with students. • Group management and communication with families. • Tutoring various students against school drop-out. • Chair member of jury.

Education

2020 – 2020

Professional formation

Udemy

Videogames

• Modelling and Texturing for videogames • Make Epic Low Poly Scenes In Unity

2017 – 2018

Master

Lightbox Academy

3D Modelling, Texturing and Animation

2014 – 2015

Master

Sorbone University

Education

CAPES: Secondary Education Certification, Ministry of Education. Exam passed allowing me to teach in public schools.

2010 – 2012

Master

Sorbonne University

History

Historical investigation master. Field: International Relation in the 18th Century. Speciality: The Jenkin's Ear War, 1739-1744, as a game changer of the international relations in Europe.