
Biography
Franco-British 3D Artist (former History and Geography teacher). I am specialised in Environment modeling and texturing and am absolutely passionate about videogames and animation. Being part of a team or operating independently, I believe that working hard, keep an open and positive mind and look for innovative solutions is the beating heart of any project. Great team player, forever curious and positive, I am always up for a new challenge!
Skills
Roles
- Intermediate
- Intermediate
- Basic
- Basic
- Basic
- Basic
Technical Skills
- Intermediate
- Intermediate
Soft Skills
- Mastery
Other Skills
- Intermediate
- Intermediate
- Basic
Work Experience
2021 – Present day
Environment Modeling Artist
Skydance Animation (Madrid)
Part of the Environment modelling department, in charge of creating sets and props for feature films.
2021 – Present day
Judge
The Rookies
Part of the judging panel for the Rookies awards.
2019 – 2021
3D Artist
Anima Kitchent (Madrid, Spain)
• Layout Supervisor
• Modelling and Shading Artist
• In charge of investigating the porting of the pipeline from Maya 2018 to Unity 2020.1.
• Preparing scenes in Unity 3D.
• Fixing and troubleshooting
2020 – 2020
Game asset Modelling Artist
Cloud Colony (Dunfermline, Scotland)
• Creating game assets for Escape: The Cabin, from environmental props to puzzle parts.
• Creating of UV sets for textures and lightmaps.
2019 – 2019
Texturing and look dev Artist
Indulo Inc. (Syracuse, United States)
• In charge of texturing all models for an AR-ready production.
• Creating and refining shaders.
• Communication and team work with Production manager and Modelling Artists.
2018 – 2019
Look Development Artist
REBL HQ (Florida, United States)
• Transitioning all models and textures to a production-ready Redshift workflow.
• Creating and refining shaders.
• Rendering, scene and camera manipulation.
• Communication and team work
2014 – 2017
History and Geography teacher
French Education Ministry (France and South America)
• Creation of cinema workshop: making of shorts films with students.
• Group management and communication with families.
• Tutoring various students against school drop-out.
• Chair member of jury.
Education
2020 – 2020
Professional formation
Udemy
Videogames
• Modelling and Texturing for videogames
• Make Epic Low Poly Scenes In Unity
2017 – 2018
Master
Lightbox Academy
3D Modelling, Texturing and Animation
2014 – 2015
Master
Sorbone University
Education
CAPES: Secondary Education Certification, Ministry of Education.
Exam passed allowing me to teach in public schools.
2010 – 2012
Master
Sorbonne University
History
Historical investigation master.
Field: International Relation in the 18th Century.
Speciality: The Jenkin's Ear War, 1739-1744, as a game changer of the international relations in Europe.
