
Biography
Current & Past Work:
Techland: Dying Light 2, Dying Light: The Beast
Shared Creators: Diablo Immortal
Board Games and Miniature Wargames: Archvillain Games, Parabellum Games.
VFX: Faust, Ixor VFX, 3deers.
Education:
Integrated Master’s Degree: Painting & Sculpture | Athens School of Fine Arts
MA: Digital Arts-Visual Arts | Camberwell, University of the Arts London (Rector’s Scholarship)
Focus: Character/Creature Design, Illustration, 2D Generalist.
Skills
Roles
- Mastery
- Mastery
- Mastery
- Mastery
- Mastery
- Advanced
- Basic
Technical Skills
- Mastery
- Mastery
- Mastery
- Mastery
- Advanced
- Advanced
- Basic
Software
- Mastery
- Advanced
- Advanced
- Advanced
- Advanced
- Intermediate
- Intermediate
- Basic
Languages
- Fluent/Native
- Proficient
Work Experience
2024 – Present day
Intermediate - Character Concept Artist (Full Time)
Techland (Wroclaw)
Character, creature, prop concept design and illustration for Dying Light franchise.
2023 – 2024
Intermediate - Prop Designer (Freelance)
Share Creators (remote)
Designed Legendary weapons sets for Diablo Immortal, and various other props and characters for unpublished projects.
2022 – 2023
Lead - 2D Concept Artist (Full Time)
Archvillain Games (Volos)
2D character design and Illustration for miniatures and Board games.
2017 – 2022
Senior - 2D Artist (Full Time)
Parabellum Games (Athens, Greece)
2D Generalist (character & creature concept Artist, Illustrator and animator) for 'Conquest - The Last Argument of Kings' Wargame.

