
Biography
Hi. I'm Carlos, but you can call me Chuck. I'm just a random guy wanting to do really cool things while trying to be as generalist as a person can be. Computer Engineer turned Game developer slowly turning into Techinal Artist xD
I can see myself working in any creative role. I've done everything from drawing, modeling, rigging, to create music and foley art. I have way too many hobbies to be fair.
Skills
Roles
- Mastery
- Advanced
- Advanced
- Intermediate
- Basic
Technical Skills
- Advanced
- Basic
Soft Skills
- Intermediate
Other Skills
- Intermediate
- Basic
Work Experience
2024 – Present day
Senior - Game Developer
Kool Games (Lisboa)
Senior Game Developer
2023 – 2023
Game Developer
Tribes Studio (Remote)
Lead Game Developer during the pre production of Tribes Keeper of Secrets.
Created Multiple Tools for the design team to work in engine.
Created multiple game systems using a new Architecture based of
2020 – 2022
Developer
Exaud (Ermesinde )
Managed a team of 15 people across 5 different software projects in the AR/VR space.
Lead Developer from conception to release of 2 different client apps. And 3 more internal.
2019 – 2019
Developer
ZSoftware (Povoa de Varzim )
Worked as a lead Programmer for a small indie game studio.
Making a bicycle racing game in Godot.
2019 – 2019
Programmer (Internship)
HIVOLVE (Esposende )
Worked as an intern making 4 mobile games for 6months
Education
2016 – 2019
Bachelor
IPCA
Game Development
2013 – 2016
UMinho
Computer Science
Enrolled UMinho for 3 years in Computer Science
