almost Beta
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Camille Hayly Machado

France

Compositing
Texturing
3D Art

Hi! I’m Camille Hayly, a Junior Texturing/LookDev/Compositing Artist looking for my next adventure!

Biography

For as long as I can remember, I’ve always wanted to create. Through my illustrations and storytelling, I’ve always wanted to create emotions. I grew up surrounded by creators (painters, musicians, artists…) and they placed that small seed inside my head that would eventually grow up. At 14 years old I chose an Applied Arts High School where I could do just that. I studied creation through the prism of design and graduated with a project about how the power held in a story can link people through an experience lived in a designated space. At 17, I went to University with my love for literature and creating stories under my arm and studied for a Bachelor’s Degree in Culture, Book Industry, and Digital Strategy. During these 3 years, I learned a lot and I had the chance to take several Cinema courses. Short movie, Documentary, Literature Adaptation in Cinema, History of Cinema, Photography.. and those made the creation seed inside my head sprout and allowed me to set a goal for myself: Working in the Cinema Industry. So with my Bachelor’s Degree and a head full of excitement, I decided to start something new but not that far from everything I had done before. I got into ESMA to learn the ropes of producing Animated Movies. I was 20 and I was scared. I had to get a loan and dedicate another 4 years of my life to studying while around me, my friends were already starting to work. I thought I'd get a late jumpstart into active life but I still took my chance. And I learned so much! I genuinely didn't know my brain could store this much information. I met wonderful people who helped me shape who I am today. I am so grateful for everything they did for me, everything they taught me, and everything we shared. And even though we encountered so many difficulties.. we made it. My team and I made it, and we did so going through a pandemic. We delivered our graduation short movie on time and graduated. Those 4 years demanded of me to be rigorous, hard-working, and make sacrifices, and it was hard but it made very clear what I wanted to do with my life and the sprout became a plant. I am now 25. Not that far from the person I was at 17 but with a set of new tools under my belt. More than ever, I still want to create, and to do so, I just need a little push to start my new adventure, and I hope you'll be able to help me achieve it.

Skills

Roles

  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate

Technical Skills

  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate

Other Skills

  • Intermediate

Work Experience

2022 – Present day

Junior Character/Environment Texturing Artist

Rooftop Production (Remote)

2022 – 2022

Junior Texturing/LookDev Artist

Rooftop Production (Remote)
Short project. Texturing and LookDev of photorealistic assets. Substance Painter, Arnold, Maya.

Education

2017 – 2021

Master’s Degree

ESMA, école supérieure des métiers artistiques

CG and FX conception and production

Very complete school courses. I learned everything from preproduction to production. + 1 year of Graduation Movie Production

2014 – 2017

Bachelor’s Degree

Université Clermont Auvergne

Culture, Book Industry and Digital Strategy

University has been a great experience and allowed me to participate in so many interesting courses!