almost Beta
Brooklynn Bosiak cover
Brooklynn Bosiak

Canada

Junior

Maya
Adobe Photoshop
3D Texturing

Hello there! My name is Brooklynn, I am a recent graduate from BCIT's 3D Modeling, Art and Animation course. I learned about the entire pipeline however my main focus is lighting and compositing!

Biography

Brooklynn Bosiak is an imaginative lighting and texture artist who unquestionably loves making colorful art. She is a recent grad of the 3D modelling, Art, and Animation course at BCIT.

Brooklynn pursues in making 3D scenes come to life and speak to the spectator. She strives to create interest and invoke feelings with different and new artistic styles within her work. To achieve these results, she spends most of her time focusing on composition, lighting, color theory, silhouettes, set dressing, and overall display of her work.

Brooklynn’s journey with digital and traditional illustration has boosted her confidence to make emotion rich lighting and fun stylized textures.

Brooklynn had many enriching experiences during her time at BCIT. In term four she and six other classmates made a puzzle walkathon game called Trinity. While working on Trinity Brooklynn was able to familiarize herself with Unreal Engine and work on level building, lighting environments, working closely with game developer and much more. Brooklynn believes the experience of working with others has only deepened her passion for working together to create something bigger than she could’ve imagined.

Brooklynn is continuously improving and honing on her skillset. After graduation she aims to jump on creative works as a lighting/texturing artist, hoping to continue working with Unreal Engine and Maya. On her time off she plans to proceed doing digital art, baking and crocheting.

Skills

Roles

  • Advanced
  • Basic
  • Basic

Technical Skills

  • Basic

Software

  • Basic
  • Basic

Education

2023 – 2025

Diploma

British Columbia Institute of Technology

3D Modeling, Art and Animation

At BCIT I learned: Modeling, Rigging, Surfacing/Texturing, Set Dressing, Animation, and Lighting. I became familiar using programs like: Maya, Redshift, Arnold, Unreal Enigne, Photoshop, Premiere Pro, DaVinci Resolve, and Nuke. I am confident I am able to fit the role of a junior after being enrolled in this course and am excited to contribute in this industry!