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Benjamin Rayner
3D Art
VFX

3d Printing entrust. Working in the film industry for over a decade on films like Harry Potter, Speed racer & Spiderman: No Way Home.

Biography

Do a little bit of everything have yet to really master anything. A creative with experience in film, education and games. I like to use digital media to create moving images and my technical skills means I pay special attention to detail. Able to deliver quality work in a timely manner, I’m constantly seeking new ways to improve. I have a strong interest in making a meaningful contribution to a dynamic team and seeing successful projects delivered to the highest standards Growing up in the 90’s I tinkered with computers and immersed myself in the games on offer by companies like Luca Arts, Sierra, Sega and Nintendo to name a few. I enjoyed art and painted citadel miniatures from the WarHammer 40k universe in my spare time. Around this time I was given my first STAR WARS novel and became a big fan of the universe. After seeing Jurassic Park and later seeing how the creatures were created, I was hooked. Having spent time away from the film industry allows me to work on personal projects like 3d Printing & tinkering with the very powerful Unreal Engine. I also ‘binge watch’ tv shows or animations I enjoy and may have missed throughout the year.

Skills

Technical Skills

  • Mastery
  • Mastery

Soft Skills

  • Mastery

Work Experience

2021 – 2022

Production Assistant

Luma Pictures (Melbourne VIC)
lighting assistant managing shot dependency across multiple departments for Lighting. Look after passes on render Farm in both LA and Mel.

2018 – 2018

Technical operator

Method Studios (Sydney NSW)
I was in charge of incoming and outgoing of data to and from the studio. I would deliver and receive digital movie packages and redistribute them across the Asia pacific region. I would run diagnostic

2010 – 2012

Technical assistant

Dr. D Studios (sydney)
Starting off in the modeling department I ran checks & made fixes to character models before outputting them to the rigging department. In June I then moved into the rigging department setting facial

2007 – 2008

Compositor

Rising Sun Pictures (adelaide sa)
Starting out as a render wrangler. After several months of wrangling I graduated to Shake compositing and animation. I was guided by more senior artist to take ownership of shots.