
Biography
I am a Concept Artist & CG Generalist, with 4+ years of experience.
About me, I am a very strategic problem-solver who's constantly trying to become a better designer, with a lot of interdisciplinary knowledge and skill-set to tie it all together. My passion lies within Games, Television and Film.
Reach out to me if you want to talk about your art or if a project is on your mind. I am always looking to make new connections!
Skills
Roles
- Advanced
- Intermediate
Software
- Basic
Other Skills
- Basic
Work Experience
2022 – Present day
Lecturer
HTK Hamburg (Hamburg, Germany)
I am teaching "World Building I & II" in Unreal 5 & "3D Modelling" in Blender. My class covers, world building, narrative design, visual development, visual storytelling and level design within UE5.
2018 – Present day
Concept Artist
Self-employed (Constance, Germany)
Concept Art and designs, such as assets, costumes, environments, vehicles, Illustrations.
Clients included: GammaMinus, HappyElements and InnoGames.
Education
2012 – 2017
Bachelor of Arts
University of Applied Sciences Darmstadt
Animation & Game
Major study Animation & Game with a minor study in VFX in Motion Picture.
