
Biography
Hi! My name is Bekka, and I am a CG artist from Chicago, Illinois.
I am currently a Senior at Ringling College of Art & Design majoring in Visual Studies with a concentration in computer animation. I really love 3D modeling and look development, and enjoy creating 3D environments, characters, and props that help stories come to life. Through the curriculum at Ringling College, I have also trained as a CG Generalist with a broader skillset ranging from initial pre-production to final compositing.
When I'm not creating, I enjoy playing ukulele and guitar, watching fantasy TV shows and movies, listening to musicals, and baking banana bread. I also enjoy learning languages, and have studied Chinese, Japanese, and Spanish.
Contact me: [email protected]
Skills
Roles
- Advanced
- Intermediate
- Intermediate
- Intermediate
- Intermediate
Technical Skills
- Intermediate
- Intermediate
- Intermediate
- Intermediate
Software
- Advanced
- Advanced
- Advanced
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Basic
- Basic
Work Experience
2020 – 2023
Resident Assistant
Ringling College of Art and Design (Sarasota, FL)
Handled emergency situations and enforced health and safety policies on campus. Implemented and promoted cooperative community standards in residence halls.
2022 – 2023
Workshop 3D Character Artist
Disney Parks Experiences and Products (Remote)
Created appealing sculpts of Disney characters, emphasizing on capturing their likeness. Collaborated with a 2D designer and received feedback from Disney mentors.
2021 – 2023
Workshop Modeler
Hasbro (Remote)
Modeled two fully articulated action figures from concept to finish for Magic the Gathering. Engineered, modeled, and sculpted character and joint articulation in ZBrush.
2022 – 2022
CG Generalist Intern
MAKE (Minneapolis, MN)
Modeled, textured, and lit client commercial projects. Sculpted a visual development character model for unannounced internal IP. Collaborated with MAKE mentors and received their feedback.
2021 – 2022
Workshop Modeler
MAKE (Remote)
Collaborated in a team of seven to create a commercial spot for Oreo cookies from concept to finish. Modeled and textured characters, environments, and props in Maya and Substance Painter.
Education
2019 – 2023
BA
Ringling College of Art and Design
Visual Studies, Concentration in Computer Animation
Created CG animated shorts starting from concept, to modeling, rigging, animation, texturing, lighting, compositing, and rendering the final product. Followed critique from class dailies.
2021 – 2022
n/a
CG Master Academy
3D Art
Introduction to Production Modeling, ZBrush, and Stylized Character Sculpting courses.
