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Beatriz Andre
3D Art

Hi! I'm Bea, a portuguese 3D Artist with a focus on props and environment. Passionate about worldbuilding and games

Biography

Growing up I was always passionate about videogames. Their narratives and visual experiences stuck with me for years, and I dreamt about taking part in creating that experience for someone else. 3D Art was the perfect way to bring together my love for art, technology and gaming. I have a passion for what I do, and enjoy breaking down different workflows and researching new technologies. Having previously gone to university for Computer Science, I'm a fan of problem-solving and never turn down a good challenge. I enjoy bridging the gap between art and engineering and am currently trying to break into the videogames industry, in the hopes of later being able to help others in this path do the same.

Skills

Roles

  • Intermediate
  • Intermediate
  • Basic
  • Basic

Technical Skills

  • Basic

Work Experience

2022 – Present day

Junior - 3D Artist

The Vertex Guild Studios
Outsourcing studio experience. Time management and task-tracking to meet deadlines working in a team under an Art Lead. Further development of industry standard workflows, focus on Game Art.

Education

2016 – 2022

Master's

NOVA School of Science and Technology

Computer Science

Opportunity to develop technical knowledge of 3D graphics and game engines, as well as participate in complete game development pipelines. Programmed in C# and GLSL for shader implementation

2020 – 2022

Technical

Odd School Creative Media

3D Game Art

Intensive 3D Game Art course including both hard-surface modeling and organic sculpting. Focus on props and environment. Creative and dynamic environment with industry standard pipelines and workflows