almost Beta
Baxter Crane cover
Baxter Crane

United States

Intermediate

Adobe Photoshop
Oil Painting
Painting

A cheerful story artist who loves storyboarding and drawing cats

Biography

Hello! I'm Baxter! I am originally from Atlanta, GA but moved out to California over a decade ago to hone in on my drawing skills and to be closer to the studios that inspire me. I started my art journey traditionally with studio arts and helped to develop the art history program at Kennesaw State University. After that I enrolled in the Visual Development program at the Academy of Art Univeristy in San Francisco where I fell head over heels for storyboarding. I realized all the illustrations I had done were only part of a bigger story I wanted to tell and storyboarding definitely fuled that fire. 

I'm also a lifelong video game fan, growing up during the rise of the greatest consoles! (Super Nintendo, you'll always be the best) I jumped at the chance to get into the industry by becoming a general 2D artist for Ubisoft and later on for TicToc Games! It has been amazing to ship a AAA game and to work with so many creative people. My ultimate dream is to work in children's animation becuase I think kid's absorb information and life skills much better when they are enjoying themselves and animation is a hoot. It can be a very positive tool for spreading kindness and that is what I hope to help it do. 

Skills

Roles

  • Mastery
  • Mastery
  • Advanced
  • Advanced
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Basic
  • Basic
  • Basic
  • Basic

Technical Skills

  • Mastery
  • Mastery
  • Intermediate

Software

  • Mastery
  • Advanced
  • Advanced
  • Advanced
  • Intermediate
  • Basic

Other Skills

  • Advanced

Work Experience

Present day

Illustrator, Storyboards, Concept Art

Tic Toc Games
Our team worked on multiple titles here and made my inner child squeal with joy here. We created super diverse games in a wide array of styles. It was fun adapting to where ever I could be of help.

Present day

Level, character, prop and gameplay concepts, Storyboarding, Assets, Voice Over

Ubisoft (San Francisco)
I had the amazing opportunity to create the newest South Park game with the wildly talented crew at Ubisoft. The meetings were the most fun I think I have ever had so far.

Education

2016

MA

Academy of Art University

Visual Development for Animation

2007

BFA

Kennesaw State University

Art History