almost Beta
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Avatar for Batughan Kucuk
Batughan Kucuk
Unity
Sculpting
Maya

Biography

I was born in 1994 in Istanbul/Turkey. I have loved playing games for as long as I can remember, I like to dive into adventures in different worlds. Over time, this love turned into professional interest. After completing technical drawing education at highschool, I finished the animation department as an associate degree. I was very interested in environments in the games and I developed myself especially in this area, having an architectural background helped me in this regard. I have been working on various projects in the game industry for about 5 years for multiple platforms such as pc, mobile, AR/VR. I have always been a good team player throughout my working life. I can easily adapt myself to new pipelines and learn new methods quickly

Skills

Roles

  • Advanced

Technical Skills

  • Advanced

Software

  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Intermediate
  • Basic

Work Experience

2020 – Present day

3D Artist

Mynet Games (Istanbul / Turkey)
Creating 3D assets and overall scene lighting for upcoming multiplayer game on monile platform.

2019 – 2020

3D Artist

LootCopter Game Studio (Istanbul / Turkey)
Creating 3D assets and overall scene lighting for hypercasual games.

2019 – 2019

Environment Artist

Lava Games (Istanbul / Turkey)
Creating 3D assets and overall scene lighting for upcoming multiplayer game on PC platform.

2018 – 2018

3D Artist

Glitch Studios (Istanbul / Turkey)
Creating 3D assets and scene lighting for VR / AR projects on PC / mobile platform.

2018 – 2018

3D Artist

Modern Innova - Virtual Arts Agency (Istanbul / Turkey)
Creating 3D assets and scene lighting for VR / AR projects on PC / mobile platform.

Education

2012 – 2014

Associate of Arts

Ayvansaray University

Animation, Interactive Technology, Video Graphics and Special Effects