almost Beta
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Bara Abudhair
3D Art
3D Rendering
3D Rigging

Hi, I'm a self-taught 3D Generalist. I have BSc in Computer Science. And some of my goals is to make amazing 3D Animation stories and shots, and create similar opportunities to people like me at home.

Biography

Hi My name is Bara Abudhair, I'm a BSc Computer Science graduate. I stumbled upon the world of 3D Art in 2010, and been self-learning it since. But I never had the proper education that I needed to get into the industry. Anyway, throughout my journey I learned ZBrush, Maya, Adobe Suite, Houdini and other 3D Applications. I mainly wanted to be a 3D Character Generalist you could say, doing all Character Art related fields from concept all the way to final rendering. I'm currently being mentored by a friend from Brazil in Character Creation using ZBrush, and I've progressed very well in the project I'm working on. Since I never had the chance to get hired as a 3D Generalist, I decided to hone my skills in the most two fields I'm interested and most familiar with to get a job opportunity: Animation and FX. So I'm now practicing body mechanics on my own, and I'm planning on contacting a senior animator for feedback once I'm done with it. And start practicing doing FX using Houdini. P.S.: this the first time I wrote a bio, I hope it is efficient enough

Skills

Roles

  • Basic
  • Basic
  • Basic
  • Basic

Technical Skills

  • Basic
  • Basic
  • Basic
  • Basic

Work Experience

2019 – 2019

3D Artist

Shadow Studio (Nablus, Palestine)
Creating motion graphics commercials for local companies

Education

2008 – 2014

BSc

Najah National University

Computer Science