almost Beta
Azat Auyelbekov cover
Avatar for Azat Auyelbekov
Azat Auyelbekov

United States

Junior

Adobe After Effects
CGI Artist
Houdini

I am an FX artist who creates, both dynamic and procedural animations with Houdini, varying from photo-real to stylized.

Biography

I am Azat, born and raised in Almaty, Kazakhstan. I was lucky enough to find my way into film and entertainment at a young age when I helped out friends in middle school by editing their home-made video footage. Naturally it didn't take much longer for me to learn about, and fully step into the world of CGI. This newfound passion led me to become a student at Gnomon, a renown Computer Graphics school in Hollywood, LA. After a short moment of consideration, I specialized in dynamic effects using Houdini. My interests, however, extend not only to simulations, but also to procedural modeling and shading, lighting, rendering as well as tool building. My aim has been from the start to grow into a well-rounded Houdini generalist. In my free time, I love exploring and learning about various further aspects of the software, that I haven't yet dived into. Experimenting with different styles and techniques has also become increasingly more important to me, in order to broaden my understanding and discover various new approaches and executions within the software. Should I not do that, you will probably find myself composing music on piano or playing football (soccer) with my friends. I find myself getting a lot of creative inspiration from, amongst others, my favorite movie How to Train Your Dragon, anime and orchestral music.

Skills

Technical Skills

  • Basic
  • Basic
  • Basic

Software

  • Advanced
  • Basic
  • Basic
  • Basic

Other Skills

  • Basic

Work Experience

2020 – 2020

3D Generalist - Intern

Studio CUBIC (Almaty, Kazakhstan)
As part of the team responsible for the VFX Breakdown of the movie "Iron Mask" (Viy 2: Journey to China), I took on tasks involving compositing in After Effects and creating 3D shots using Maya.

Education

2020 – 2023

Bachelor

Gnomon

Digital Production

The curriculum covers all aspects of a 3D generalist skill set with emphasis on dynamic effects and Houdini, providing an in-depth understanding of the 3D production pipeline.