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Aygun Bayramli
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I believe that games are more than leisure and pastime. Games give us unforgettable experiences and emotions. Therefore, I would like to be a part of this delightful process.

Biography

I am a self-made freelance designer from Azerbaijan. Currently living in Riga, Latvia. My journey in art started in 2017. I started working with Adobe Photoshop and Adobe Illustrator as a Book Illustrator. In July 2020, I started to study 3D modelling in Blender and in the summer, I participated in a 3-week summer school conducted by Riga Technical University on 3D animation in Blender where I learned the basics of animation in 3D. I've always had an interest in art, and it appeared in games more than a year ago. Since then, I've worked with indie developers to create vector mobile games. In early 2020, I had an experience as a VR game tester for Intentio Education. In October 2020, I participated in the Huion Hauntober challenge and won 2nd place.

Skills

Software

  • Advanced
  • Intermediate
  • Intermediate
  • Basic
  • Basic
  • Basic
  • Basic

Other Skills

  • Mastery
  • Mastery

Work Experience

2020 – 2021

Game Artist and Designer

AniPix Games (Online)
Drawing and animating game assets, characters, props, UI Conceptualizing and developing characters, rules, settings and stories for new games Prototyping new games and doing quality control

2020 – 2020

Game Tester

Intentio Education (Riga, Latvia)
Exploring locations and levels and making a note of all glitches and bugs in the game; Communicating issues to the game designers and recommending game additions and features.

Education

2020 – 2021

Specialization

Michigan State University

Art for Games

I studied four courses for building knowledge of the practice of game art: Pixel Art for Video Games Low Poly Art For Video Games Current Gen 3D Game Prop Production Concept Art for Video Games

2020 – 2020

Summer school

Riga Technical University

Animation in Blender 3D

Basics of animation and filmmaking in Blender 3D