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Biography
Hi! I am a concept designer, developer, and illustrator for games, live-action film and animation.
Skills
Roles
- Intermediate
Other Skills
- Intermediate
Work Experience
2022 – Present day
Concept Artist
Rubyshark (Remote)
Created detailed conceptual designs and documentation through close collaboration with with a team of 30+ to create “Mantra,” a 3D first-person movement shooter developed in Unreal Engine
Education
2020 – 2024
BFA
New York University
Applied Arts and Design
Game Design (Visual); minors - Film & Television, Computer Science, Japanese;
courses - 3D Modeling/Animation, 3D Character Design (Zbrush), Houdini (Intro), Unity, Unreal Engine 5
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