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Arnaud Versigny
3D Rigging

I'm a french junior 3D animator looking for profesionnal opportunity and apprenticeship on the profession.

Biography

Having always wanted to become a 3D animator. This is why after obtaining a professional baccalaureate in visual communication and multimedia, which gave me a foundation in 2D software, I completed a two year fromation in video games and 3D animation, followed by a third optional year available in situation in the realization of a video game. This training taught me the world of 3D in general, while allowing me to mainly master 3ds Max. I was also able to take advantage of a 6-month work-study internship in an architecture firm where I produced still and 360° images of architecture. Subsequently, I trained as an autodidact on Maya, while continuing my practice in animation. I then did an additional two month formation on Unity and Maya, in order to master both Maya and 3ds Max and to discover Unity. This training is concretized by the realization of a video game in 2 weeks. I am now a freelancer, which allowed me to take on a few missions in 3D and one in animation. I have also just joined an association as a volunteer 3D animator, working on the production of an animation series. This association allows me to learn more about animation as well as the production of a series, by adapting to a methodology and constraints that are similar to a real production company. I am now looking for new professional opportunities, in order to learn more and more about this job that has always fascinated me, while finding my place in it.

Skills

Roles

  • Intermediate
  • Intermediate

Technical Skills

  • Intermediate

Work Experience

2022 – Present day

3D Animator

Ankou (Distance)
Production of 3D animations on a series.

2021 – Present day

3D Artsit

Freelance (Biganos France)
Production of a 3D animations Production of several 3D models

2017 – 2018

3D Artist

Active House Vision (Bordeaux France)
Alternate internship in the production of 3D architecture render in still pictures and 360° render.

Education

2021 – 2021

2 month formation

Waide Somme

Unity

Learning at Unity and Maya which ends in the realization of a group project of a video game in 2 weeks

2017 – 2018

BAC+2

SUPImage

3D Animation / Video Game

Learning in the basics of 3D univers. Teaching the mastery of 3Ds max as well and the basics of other 3D and 2D software.

2013 – 2016

BAC Profesionnel

Toulouse Lautrec

Communication Visuelle et plurimédia

Learning the basics of DTP and visual communication