almost Beta
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Arber Dyrmishi
ZBrush
Unity
3ds Max

Biography

I am an experienced Character Artist and I love my job. In the past years I've been traveling the worlds working in different companies and for various clients, always asking for the most challenging projects in order to improve my technical and artistic skills. In these years I've learned how to deal with multiple art directors, promptly address any kind of feedback and deliver high quality assets within the deadlines. My expertise belongs to realtime assets for videogames, but I am also passionate for 3D printing, collectible and traditional sculpting.

Skills

Software

  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Intermediate

Work Experience

Present day

3D Artist

Nordeus (Skopje, Macedonia.)

Present day

Character Artist

Streamline Studios (Kuala Lumpur, Malaysia.)

Present day

Character Artist

Fundamental VR (London, UK.)

Present day

Senior - Character Artist

Wooga (Berlin, Germany.)