almost Beta
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Antonio Macara

Intermediate

3D Texturing
3D Character Art
3D Art

Web: https://antoniomacara_cgi.artstation.com/ Artstation: https://www.artstation.com/antoniomacara_cgi

Biography

I'm a 3D Character Artist from Portugal with over a decade of experience across diverse creative industries, including architectural visualization, 3D printing, and commercial advertising. I hold a degree in Design, and my passion for storytelling, cinema, and the video game world has shaped both my artistic vision and technical approach.
After years of honing my skills in various areas of 3D production, I'm now fully dedicated to pursuing my true passion: 3D Character Art for games. I specialize in creating stylized and realistic characters, with a strong foundation in modeling, sculpting, texturing, and optimizing assets for real-time engines.

I'm always looking to collaborate on inspiring projects and push the boundaries of character creation in the gaming industry.

 

 

Skills

Roles

  • Advanced
  • Intermediate

Technical Skills

  • Mastery
  • Mastery
  • Mastery
  • Advanced
  • Intermediate

Software

  • Mastery
  • Advanced
  • Advanced
  • Advanced
  • Intermediate

Soft Skills

  • Mastery
  • Mastery
  • Mastery
  • Mastery
  • Mastery
  • Mastery
  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Advanced
  • Advanced

Languages

  • Fluent/Native
  • Proficient

Other Skills

  • Advanced

Work Experience

2025 – 2025

Intermediate - 3D Character Artist (Freelance)

Third Kind Games (Lisbon)

Responsible for Creating 3D Character for a AAA prototype game.

2024 – 2025

Intermediate - 3D Artist (Freelance)

Third Kind Games (Lisbon)

3d Artist Working Remotely With Third Kind Games. Making assets and Velhices

2024 – 2024

Intermediate - 3D Character Artist (Freelance)

Third Kind Games (Lisbon)

Responsible for Creating 3D AAA Character for a prototype game.

2021 – 2023

Intermediate - 3D Artist (Freelance)

Third Kind Games (Lisbon)

3d Artist Working Remotely With Third Kind Games. Making assets and Velhices.

Education

2025 – 2025

J Hill Characterclass

J Hill Characterclass

Character Art for Games

JHill's online class for Making Character Art for Games and Cinematics. A step-by-step lesson plan with  live hands on the workflow of make a AAA Character from start to finish.

2023 – 2023

Scott Eaton

Scott Eaton

Digital Figure Sculpture Course

Digital sculpting course witch I learn classical techniques of figure sculpture using ZBrush. 
During Scott Eaton course I sculpt a complete male figure as well as a number of shorter weekly studies.
The course teaches the artistic fundamentals of figure sculpture and covers the ZBrush workflow and techniques that Scott uses everyday.

2022 – 2022

Scott Eaton

Scott Eaton

Portraiture & Facial Anatomy

Studied Portraiture & Facial Anatomy for digital art

2022 – 2022

Scott Eaton

Scott Eaton

Anatomy for Artists

Learn in-depth Anatomy for Artists with the master Scott Eaton

2010 – 2013

Design

Universidade Lusíada de Lisboa

Product Design