
Biography
I'm a 3D Character Artist from Portugal with over a decade of experience across diverse creative industries, including architectural visualization, 3D printing, and commercial advertising. I hold a degree in Design, and my passion for storytelling, cinema, and the video game world has shaped both my artistic vision and technical approach.
After years of honing my skills in various areas of 3D production, I'm now fully dedicated to pursuing my true passion: 3D Character Art for games. I specialize in creating stylized and realistic characters, with a strong foundation in modeling, sculpting, texturing, and optimizing assets for real-time engines.
I'm always looking to collaborate on inspiring projects and push the boundaries of character creation in the gaming industry.
Skills
Roles
- Advanced
- Intermediate
Technical Skills
- Mastery
- Mastery
- Mastery
- Advanced
- Intermediate
Software
- Mastery
- Advanced
- Advanced
- Advanced
- Intermediate
Soft Skills
- Mastery
- Mastery
- Mastery
- Mastery
- Mastery
- Mastery
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
Languages
- Fluent/Native
- Proficient
Other Skills
- Advanced
Work Experience
2025 – 2025
Intermediate - 3D Character Artist (Freelance)
Third Kind Games (Lisbon)
Responsible for Creating 3D Character for a AAA prototype game.
2024 – 2025
Intermediate - 3D Artist (Freelance)
Third Kind Games (Lisbon)
3d Artist Working Remotely With Third Kind Games. Making assets and Velhices
2024 – 2024
Intermediate - 3D Character Artist (Freelance)
Third Kind Games (Lisbon)
Responsible for Creating 3D AAA Character for a prototype game.
2021 – 2023
Intermediate - 3D Artist (Freelance)
Third Kind Games (Lisbon)
3d Artist Working Remotely With Third Kind Games. Making assets and Velhices.
Education
2025 – 2025
J Hill Characterclass
J Hill Characterclass
Character Art for Games
JHill's online class for Making Character Art for Games and Cinematics. A step-by-step lesson plan with live hands on the workflow of make a AAA Character from start to finish.
2023 – 2023
Scott Eaton
Scott Eaton
Digital Figure Sculpture Course
Digital sculpting course witch I learn classical techniques of figure sculpture using ZBrush.
During Scott Eaton course I sculpt a complete male figure as well as a number of shorter weekly studies.
The course teaches the artistic fundamentals of figure sculpture and covers the ZBrush workflow and techniques that Scott uses everyday.
2022 – 2022
Scott Eaton
Scott Eaton
Portraiture & Facial Anatomy
Studied Portraiture & Facial Anatomy for digital art
2022 – 2022
Scott Eaton
Scott Eaton
Anatomy for Artists
Learn in-depth Anatomy for Artists with the master Scott Eaton
2010 – 2013
Design
Universidade Lusíada de Lisboa
Product Design
