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Annik Cherton
3D Art
Hardsurface
Shading

I strive to become a successful 3D artist in the film industry and hope to eventually teach or tutor on the side.

Biography

I started my post-secondary education at Algonquin College in the one year Pre-Animation program. This was an introductory year geared towards preparing students for the 3 year Animation program, which I also later graduated from in spring of 2020. During these 4 years, I learned many valuable skills including character drawing, perspective drawing, weight, posing, speed sketching, anatomy, and of course 2D/3D animation. In between these two programs, I spent some time at Carleton University in the Bachelor of Information Technology - Interactive Multimedia & Design program. It didn't end up being quite what I wanted, so I returned to Algonquin for the Animation program after 3 semesters. The one class I really enjoyed was programming, where I learned C++ and some web coding. I later found this knowledge useful to understand other programming languages which are in example used for grooming in XGEN. Although I acquired a lot of useful knowledge in these previous programs which I still apply today, they didn't quite teach me what I really wanted to learn, which was how to create a 3D character and props for film from start to finish. After graduating from the Animation program right into the pandemic and watching all the internships and jobs disappear, I made the decision to further my education at Think Tank Online. This was an incredible boost to my skillset, which now includes 3D modelling (hard surface and organic), sculpting, texturing, shading and rendering with the following software: Maya, Zbrush, Marvelous Designer, XGEN, Substance Painter, Mari, V-Ray, Z-Wrap. After this long and arduous journey, I now look forward to taking my first step into the industry!

Skills

Roles

  • Basic
  • Basic
  • Basic

Technical Skills

  • Basic
  • Basic
  • Basic
  • Basic

Other Skills

  • Basic

Education

2020 – 2022

Diploma

Think Tank Training Centre - Online

Characters & Props for Film

3D modelling, sculpting, texturing, grooming, rendering, 3D characters & props for film ; Software: Maya, Zbrush, Marvelous Designer, XGEN, Substance Painter, Mari, V-Ray, Z-Wrap

2017 – 2020

Ontario College Advanced Diploma

Algonquin College

Animation

2D & 3D animation, drawing, life drawing, anatomy, perspective drawing