
Biography
I'm a 3D Character Artist with professional experience in 3D modeling and design. I'm holding a B.A. in media design and in the past 6 years i've been collaborating with great teams on various fun projects in the entertainment industry: an animated feature, documentaries, motion explainers, animated commercials and VR/Game experiences.
I'm specialised in and passionate about creating stylized animation-rdy 3D characters suitable for use in feature animation, series and commercials. I really enjoy capturing the personality of characters and translating them into a three-dimensional form - through the combination of various artistic and technical skills.
I'm striving to keep contributing to the creation of high-quality and entertaining characters for feature films, as they are one effective way of ensuring the strong emotional connection with various audiences.
Skills:
3D Character Modeling, 3D Modeling, 3D Sculpting, Organic Sculpting/Modeling, Retopology, Animation-Ready Topology, Uv Creation/Layout, Texturing, Art Direction, Design, Illustration, Traditional and Digital Drawing, 2D Animation, Production Modeling, Visual Development Sculpting, Posing, Rendering, Appealing presentation
Software Proficiency:
Maya, Zbrush, Substance Painter, Blender, Photoshop, Illustrator, After Effects, Procreate, shotgrid/flow
Do you have any questions or do you want to work together on your next project?
Let's talk: [email protected]
Skills
Roles
- Advanced
- Advanced
- Advanced
Technical Skills
- Advanced
- Intermediate
Work Experience
2021 – Present day
Modeling, Texturing, Concepting, Art Direction
Freelance (Munich)
2020 – 2024
3D Artist/Modeler, Art Director, Motion-Designer
Bavarian Broadcast Company (Munich, Germany)
2023 – 2024
Character Modeler
Studio Isar Animation GmbH/Studio 100 International (Munich)
Education
2015 – 2018
B.A. Media Design
DHBW Ravensburg
Design
