
Biography
I have been working in animation since 2014. I have experience in developing 3d-models for animated films and games. I worked on cartoon films and also on serial animation projects. I am a curator in the online school of sculpture and anatomy and a senior in character creation. Now I work as a lead modeler and I am ready for interesting offers.
Skills
Roles
- Advanced
- Advanced
- Basic
Technical Skills
- Advanced
Work Experience
2019 – 2022
3d artist/ lead
Parovoz studio (Moscow, Russia)
Creation of characters and environments based on cartoon concepts. Maintenance of 3D modeling department. Solving production problems.
2019 – 2022
3d artist/ lead
Parovoz studio (Moscow, Russia)
Creation of characters and environments based on cartoon concepts. Maintenance of 3D modeling department. Solving production problems.
2019 – 2022
3d artist/ lead
Parovoz studio (Moscow, Russia)
Creation of characters and environments based on cartoon concepts. Maintenance of 3D modeling department. Solving production problems.
2019 – 2022
3d artist/ lead
Parovoz studio (Moscow, Russia)
Creation of characters and environments based on cartoon concepts. Maintenance of 3D modeling department. Solving production problems.
2017 – 2019
3D Artist
Antilatency ( Voronezh, Russia)
Creating models from concepts and assembling them into scenes.
2017 – 2019
3D Artist
Antilatency ( Voronezh, Russia)
Creating models from concepts and assembling them into scenes.
2017 – 2019
3D Artist
Antilatency ( Voronezh, Russia)
Creating models from concepts and assembling them into scenes.
2017 – 2019
3D Artist
Antilatency ( Voronezh, Russia)
Creating models from concepts and assembling them into scenes.
2014 – 2016
3D Artist
Wizart Animation ( Voronezh, Russia)
Work on the cartoon Sheep & Wolves (2016).
Creating models from concepts and assembling them into scenes.
Preparation and optimization of locations for work on the pipeline.
Interaction with related d
