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Biography
I’m a professional Concept and 3D Artist with over 13 years of experience in the game industry, including work on AAA titles. I specialize in digital clothing for characters, creating highly detailed garments and props from concept to final, production-ready assets. My workflow includes Photoshop, ZBrush, Marvelous Designer, Substance Painter, Blender, and Rizom UV.
Skills
Roles
- Mastery
- Mastery
Software
- Mastery
- Advanced
- Advanced
- Basic
Work Experience
2020 – Present day
Concept Artist\Character Artist
BIG MEDIUM SMALL
I worked on characters for Wild West, Tokyo Back Alleys, WaterVillage, Special OPS 3D Asset Pack
2020 – 2023
Character Concept Artist
4A Games (Ukraine)
I worked on characters as a concept artist for Metro and a new NDA project.
2018 – 2020
Senior - Concept Artist
Artificial Core (Ukraine)
I worked on characters as a concept artist for MMORPG Corepunk
2013 – 2016
2D artist/Illustrator/Graphics designer
UDTech (Ukraine)
I worked as 2D artist/Illustrator/Graphics designer for deferent projects. Ours clients was Apple, Microsoft, Games Lucasfilm, Hasbro, Touchcast etc.
2012 – 2013
2D artist/Illustrator/Graphic designer
Upwork
I worked as 2D artist/Illustrator/Graphics designer for deferent projects.
2011 – 2012
UX/UI Graphics Designer
UXDepot
I worked as a UX/UI Graphics Designer. I create UX prototypes for the web using Axure.
