
Biography
Hello! My name is Anja Lindner and I'm a 2D / 3D Game Artist from Berlin, Germany.
I work for 10+ years in the games industry with focus on Visual Development and final Asset Production from 2D/3D Environments.
Software I use: Maya, 3DS Max, ZBrush, Substance Painter, 3D Coat, Photoshop, Unity
Skills
Roles
- Mastery
- Advanced
- Advanced
Work Experience
2021 – Present day
Senior 3D Artist & Concept Artist
Upright Games (Berlin)
My job includes Visual Development of Environments, concepting Props and final Asset creation in 3D.
2019 – 2020
Lead Artist
Rovio (Helsinki)
As the Lead Artist from a new game "Sugar Blast" I was responsible for creating a new IP, managing an Art team (inhouse + outsource) and working actively on the 3D asset production.
2017 – 2018
Lead - Illustrator
Studio 49 (Berlin)
As the Lead Illustrator I was reponsible for creating character and background designs.
