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Anja Lindner

Biography

Hello! My name is Anja Lindner and I'm a 2D / 3D Game Artist from Berlin, Germany. I work for 10+ years in the games industry with focus on Visual Development and final Asset Production from 2D/3D Environments. Software I use: Maya, 3DS Max, ZBrush, Substance Painter, 3D Coat, Photoshop, Unity

Skills

Roles

  • Mastery
  • Advanced
  • Advanced

Work Experience

2021 – Present day

Senior 3D Artist & Concept Artist

Upright Games (Berlin)
My job includes Visual Development of Environments, concepting Props and final Asset creation in 3D.

2019 – 2020

Lead Artist

Rovio (Helsinki)
As the Lead Artist from a new game "Sugar Blast" I was responsible for creating a new IP, managing an Art team (inhouse + outsource) and working actively on the 3D asset production.

2017 – 2018

Lead - Illustrator

Studio 49 (Berlin)
As the Lead Illustrator I was reponsible for creating character and background designs.